مشخصات کتاب
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Dmitry Volevodz
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2016
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انگلیسی
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25857
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815
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0
iOS 7 Game Development
Preface 1
Chapter 1: Updates on iOS 7 5
Redesigning the iOS 5
New APIs 7
Developing games for iOS 7 8
Framework for game development 8
Knowing about Sprite Kit 10
Benefits of Sprite Kit 10
Game controller support 11
Game center renovations 12
Summary 12
Chapter 2: Our First Sprite Kit Project 13
Sprite Kit basics 14
Anatomy of a Sprite Kit project 15
Scenes 16
Nodes 16
Node types 17
Actions 18
Game loop 19
Adding a background image to our game 22
Moving the character with actions 28
Adding infinite scrolling 29
Adding a score label 30
Summary 31
Chapter 3: Interacting with Our Game 33
Handling touches 33
Using gesture recognizers 36
Accelerometer 38
Physics engine 42
Physics simulation basics 42
Implementing the physics engine 44
Summary 47
Chapter 4: Animating Sprites 49
What is animation? 49
What is a texture atlas? 50
Adding animations to our project 51
Character states 56
Adding shield animations 58
Adding a parallax background 62
Summary 65
Chapter 5: Particle Effects 67
Particle emitters 67
First particle effect 68
Advanced physics 72
Scene transitions 78
Summary 80
Chapter 6: Adding Game Controllers 81
Native game controllers 82
Game controller basics 82
Using a controller in our game 85
Handling controller notifications 90
Adding sound and music 91
Summary 94
Chapter 7: Publishing to the iTunes App Store 95
Registering as a developer 95
Bundle ID 97
Provisioning profiles 98
Preparing our application for the App Store 99
Managing applications in iTunes Connect 100
Life after uploading 104
Summary 104
Index 105
Learn cocos2D Game Development with iOS 5
Learn cocos2D Game Development with iOS 5
نویسنده: Steffen Itterheim, Andreas Löw
زبان: انگلیسی